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Sets units bonus of a specific property. whichUnit Unit which should get bonus. bonusType Property type which is used for setting bonus. Possible values are: A_BONUS_TYPE_DAMAGE A_BONUS_TYPE_ARMOR A_BONUS_TYPE_LIFE A_BONUS_TYPE_MANA A_BONUS_TYPE_SIGHT_RANGE A_BONUS_TYPE_MANA_REGENERATION A_BONUS_TYPE_LIFE_REGENERATION amount Bonus amount which should be set. Returns if bonus was set successfully.

Brief Description

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Source File

Systems/BonusMod/Library Bonus Mod.j

Object

AUnitSetBonus

Authors

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See Objects

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Todos

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